Lately, I've been desiring to start another animated video, but for some reason I have a difficult time coming up with an idea that's good. I guess it's because of how limited I feel with the process, considering the fact that I'm the only voice actor, the time to create these kinds of things, and the fact that I don't want to "copy myself." What I mean by that is I don't want to simply animate comic strips and drawings that I already have in my sketchbook. Sure, they're my ideas, but I really push myself to separate what's in the sketchbook and my videos. It sounds crazy, I know, but that's just how I do.
Moving on. To keep myself animating, I started a short little project.
It's nothing too big; it's enough to keep me animating. I started it today, and hopefully will try to complete it tomorrow. Here's what I have so far:
I apologize for having the main action waaaay to the left, but that's all I have. I'm in the middle of creating the walk cycle for Chris, as you can see. What makes this shareworthy is the fact that how much time it took for me to make this and to make this look right in my eyes. Instead of creating the walk cycle with the arms and legs at the same time like how I always do, I decided to focus on the arms and legs separately. As you can see, I started with the arms first.
For a long time, I always believed that I already mastered the walk cycle. It's a difficult thing to create in animation, so today was a realization of how much I fooled myself into believing that I already mastered it.
I'll tell you more about the project tomorrow.