Going back to the topic of "TSTBIDFAFY," I can't frickin' come up with frickin' title for it.
Four years I've been working on it, and I can't come up with a cool and simple title for it. I'm not even trying to title for it; my mind simply goes blank for a title for the series.
You know how I've mentioned before that I've also been working on a series that takes place in the future? That's been in the works for about two years, and THAT already has an official title. (See how jealous I am of my own work?)
For "TSTBIDFAFY," it was initially called "Summer Vacation" for about a few months. It was a perfect name since the series took place in summer vacation, and the series would end on the characters' last day of vacation.
However, for some reason I don't remember, I thought that it'd be a great idea to continue the series through the characters' last year of high school, ending on the day of their high school graduation. For that change though, it'd have to change the name since the name "Summer Vacation" wouldn't be a good suit for obvious reasons. I decided to scrap that name altogether and tried to think of a name that could fit the series, regardless of the differences in setting.
And so, here we are, still unnamed. These days, the two parts are simply called "Codename Summer Vacation" and "Codename Summer Vacation: School Starts," respectively.
I know, I know it would've been easier to call this unnamed series by those names instead of TSTBIDFAFY, but even I don't like those temporary names. Hopefully, the name of the title will appear in my noggin soon enough.
TSTBIDFAFY = "Tsss-bid-faf-fy"
Sunday, August 17, 2014
Thursday, August 14, 2014
Evolution of a Character
I've come to realize two things:
1) Those times when I said that I don't put my characters through any modifications in appearance and personality were total lies, and
2) It's time that one of my characters to get a make-over. Again.
Of course, changes in appearance could be anything, from a very small detail to maybe changing someone's hairstyle completely, which is totally normal when a character is undergoing development. In my case, with the characters I've created for a series which has been in the works for over fours (which I jokingly call "The Series that's been in Development for About Four Years) are no different and are subject to undergo many changes in appearance and personalities.
I really wish I could name out which characters have undergone changes, but I still have the fear of my ideas and character designs being stolen. I hate to be very vague when I talk about my own stuff because I actually love to talk about what I've created and go in-depth with it. I really hope I get over it one day.
Well damn. What a waste of a potentially good post. Oh well, I'm just glad I got this topic out at least.
Monday, August 11, 2014
Oh, the Flares of our Cosmic Star!
I know I don't talk about it as much when it comes to a project that I've been developing that takes place in the future; it's one of the first things I've talked about (I think) when I first started this blog in December of 2012.
I'm always on the hunt to creating episode ideas for this particular series, one of which is an episode where a huge sun flare destroys much of man's technologies, in which basically plunders humanity back into the Stone Age. Dramatic, right?
Now, I know I don't bring this up much, but I love science and technology! I love to learn about any new developments in the science and tech world, and it always fascinates me. When I came up with the idea for this episode, I actually had no idea that this kind of threat actually exists right now. The YouTube channel SciShow Space explains it pretty well.
I mean I do look to recent developments in science and technology for episode ideas for this series, but sometimes I figure out that these ideas are in fact one step closer to reality. It's pretty cool, but something like this, however can be a real threat in this age when technology plays such a huge role in our society.
Friday, August 8, 2014
Down Once More
Well what do ya know? I was able to finish the video yesterday, but it was late by the time I finished.
The video premiered on my Deviantart page, so the link to it will be placed right around here.
I love the work that was placed into it since I animated the walk, the reflection in the mirror, hid a funny pic or two, but for some reason, I seem to love how the pie splatter came out. I love animating that part. Compare the two versions and see the difference in animation and other things.
Thursday, August 7, 2014
A Small Project: Part Two
I was hoping to complete it today, but it seems like I'm not close enough to finishing it yet.
That small project I was talking about yesterday is a remastered version of an old video called "Down The Stairs." Remember? No? Here it is again:
After looking through some old files, I decided to recreate this video again because it's old and outdated. And I mean really outdated. After seeing this again, I thought "Holy crap, this looks kind of bad in several terms."
This time around, I'm putting a lot of effort into making the animation look really good, which I guess the reason why the progress is going a bit slow, but that's okay! That means I'm aiming for a high quality result at the end! I can't guess how close I am to finishing, so I'll post again about this topic when I can.
That small project I was talking about yesterday is a remastered version of an old video called "Down The Stairs." Remember? No? Here it is again:
This time around, I'm putting a lot of effort into making the animation look really good, which I guess the reason why the progress is going a bit slow, but that's okay! That means I'm aiming for a high quality result at the end! I can't guess how close I am to finishing, so I'll post again about this topic when I can.
Wednesday, August 6, 2014
A Small Project: Part One
Lately, I've been desiring to start another animated video, but for some reason I have a difficult time coming up with an idea that's good. I guess it's because of how limited I feel with the process, considering the fact that I'm the only voice actor, the time to create these kinds of things, and the fact that I don't want to "copy myself." What I mean by that is I don't want to simply animate comic strips and drawings that I already have in my sketchbook. Sure, they're my ideas, but I really push myself to separate what's in the sketchbook and my videos. It sounds crazy, I know, but that's just how I do.
Moving on. To keep myself animating, I started a short little project.
It's nothing too big; it's enough to keep me animating. I started it today, and hopefully will try to complete it tomorrow. Here's what I have so far:
I apologize for having the main action waaaay to the left, but that's all I have. I'm in the middle of creating the walk cycle for Chris, as you can see. What makes this shareworthy is the fact that how much time it took for me to make this and to make this look right in my eyes. Instead of creating the walk cycle with the arms and legs at the same time like how I always do, I decided to focus on the arms and legs separately. As you can see, I started with the arms first.
For a long time, I always believed that I already mastered the walk cycle. It's a difficult thing to create in animation, so today was a realization of how much I fooled myself into believing that I already mastered it.
I'll tell you more about the project tomorrow.
Moving on. To keep myself animating, I started a short little project.
It's nothing too big; it's enough to keep me animating. I started it today, and hopefully will try to complete it tomorrow. Here's what I have so far:
I apologize for having the main action waaaay to the left, but that's all I have. I'm in the middle of creating the walk cycle for Chris, as you can see. What makes this shareworthy is the fact that how much time it took for me to make this and to make this look right in my eyes. Instead of creating the walk cycle with the arms and legs at the same time like how I always do, I decided to focus on the arms and legs separately. As you can see, I started with the arms first.
For a long time, I always believed that I already mastered the walk cycle. It's a difficult thing to create in animation, so today was a realization of how much I fooled myself into believing that I already mastered it.
I'll tell you more about the project tomorrow.
Tuesday, August 5, 2014
Just for Fun
The other day, I drew my character just for fun.
The logo gets in the way, but eh, whatever. I'm going to try to do more of this whole "post drawings on a kind of regular basis" thing. It'll be good for me to get really used to drawing on a computer with the tablet.
Saturday, August 2, 2014
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